{"id":871,"date":"2013-05-02T19:39:30","date_gmt":"2013-05-03T01:39:30","guid":{"rendered":"http:\/\/baconstripempire.wordpress.com\/?p=871"},"modified":"2013-07-17T08:19:49","modified_gmt":"2013-07-17T14:19:49","slug":"phantastic-game-reviews-darksiders-ii","status":"publish","type":"post","link":"https:\/\/reimer.haus\/bse\/phantastic-game-reviews-darksiders-ii\/","title":{"rendered":"[Ph!GR] Darksiders II"},"content":{"rendered":"<p><b><a href=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2013\/01\/darksiders-2-blade.jpg\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-751\" alt=\"darksiders-2-blade\" src=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2013\/01\/darksiders-2-blade.jpg\" width=\"604\" height=\"366\" srcset=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2013\/01\/darksiders-2-blade.jpg 1489w, https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2013\/01\/darksiders-2-blade-300x181.jpg 300w, https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2013\/01\/darksiders-2-blade-1024x621.jpg 1024w, https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2013\/01\/darksiders-2-blade-624x378.jpg 624w\" sizes=\"(max-width: 604px) 100vw, 604px\" \/><\/a><\/b><\/p>\n<p><b>This is no place for a horse\u2026<!--more--><\/b><\/p>\n<p>Well, I\u2019m going to the Americaland tomorrow and I don\u2019t have a Blood Dragon review ready, so here you go\u2026 Darksiders 2. II, if you\u2019re feeling fancy.<b>\u00a0<!--more--><\/b><\/p>\n<p>So, Darksiders was created by some people who read the Bible and thought it wasn\u2019t heavy-metal enough for their tastes so they convoluted practically everything so that it makes little to no sense given the source material.<\/p>\n<p>God\u2019s just some guy who didn\u2019t create the universe and doesn\u2019t rule over it? Yeah ok. Heaven and Hell are warring factions who have a mediator to keep them from fighting all the time? I remember reading that in the bible. The Four Horsemen of the Apocalypse aren\u2019t actually the Four Horsemen of the Apocalypse? That\u2019s a thing, that\u2019s a thing that happened. The Fantastic Four is composed of War, Death, Strife and Fury? I guess I got their names wrong.<\/p>\n<p>As you can see, not exactly the most accurate portrayal.<\/p>\n<p>That being said\u2026 this game is freaking awesome.<\/p>\n<p>The game opens up with some old guy telling me about my brother\u2019s exploits. Yeah, I might be the Grim Reaper. Then all of a sudden I\u2019m riding a horse that has green fire all up in its grill in some kind of snow storm towards a castle, (I\u2019m done with the role-playing already.) Death shows up at the castle and is all like, \u201cHey, old dude.\u201d And then the old dude\u2019s like \u201cYeah man?\u201d And Death\u2019s alla \u201cGimme back my broseph.\u201d And teh ol\u2019 mans is like \u201cI don\u2019t gots him.\u201d Then there\u2019s this awkward silence\u2026 Am I not doing a good job explaining? Ok. Let\u2019s start over.<\/p>\n<p>Darksiders 1 or I if you\u2019re fancy. (I already used that joke.) centred around War, the angriest of all holy beings being sent to Earth because he thought that the Apocalypse was happening and he wanted to get some looting done before all the good loot was taken. Turns out he was wrong and he gets sent to some kind of place where he gets yelled at by some rocks who call themselves \u201cThe Charred Council\u201d (They\u2019re the guys that keep Heaven and Hell in balance.) They tell him he really screwed the pooch and he needs to go back to Earth and defeat the demon he created. So, he picks up all the things on the Councils shopping list that he needed to before taking the demon on, and then he fights the demon, which turns out to be an angel that turned into a demon that started off as an angel but became a demon because he was once an angel\u2026 Did I mention the demon was an angel?<\/p>\n<p>Once Mr. Broodypants finished off the demon, three comets fall from the sky, representing the other three wonder buddies.\u00a0 And that\u2019s where Darksi-<\/p>\n<p>PSYCH!<\/p>\n<p>I had you going there for a moment. You thought Darksiders 2 was a sequel\u2026 well, it kind of is, but it\u2019s not really. Darksiders 2 takes place sometime in the thousand year gap after War botched up everybody\u2019s Saturday lunch plans and before the Charred Council made Wars Saturday lunch plans.<\/p>\n<p>See, Death\u2019s mission is to save mankind so that War might be redeemed (Yes, I understand the irony, I doubt the writers did.) (The irony being that Death kills people, he doesn\u2019t save them\u2026 Just in case you\u2019re really stupid and don\u2019t understand irony.) (You can Google irony; I\u2019m not going to tell you the meaning.) (Google is a websi- STOP ASKING ME STUPID QUESTIONS!) So that\u2019s why Death shows up on the Crowfather\u2019s doorstep, because he guards all the souls of the Nephilim. (Don\u2019t ask me what those are. Google is a magical device.) (You should just keep a tab open with Google ready to search anything.) (You don\u2019t know what a tab is, do you?) Apparently, the Four Horsemen were Nephilim, until they killed all the rest of them, which would lead to some awkward family reunions. Apparently Death thinks it\u2019s a good idea to go visit a guy who carries around all the souls of his former brothers and sisters. The Crowfather tells Death that he can\u2019t help him, then Death gets real mad and storms out. Or at least he would have if War wasn\u2019t standing behind him. Then because Death is kind of stupid, he engages in combat with his brosky. After winning the fight, Death impales War on a big ol\u2019 Scythe. Then War turns into the Crowfather\u2026 plot twist. But before the Crowfather dies, he puts all the souls of the Nephilim in a safe place\u2026. Death\u2019s chest cavity. Which is the main reason Death doesn\u2019t wear a shirt, so you\u2019re always reminded of what you\u2019re fighting for, and always seeing Deaths scraggly, putrid, spine. (That\u2019s a little rude of me to say. If you have a wiggity whack spine, I apologize.) So Death wakes up in the world of the Makers. (They made the place you know\u2026 All the places.) and he\u2019s told by the oldest and wisest of over-sized Scotsmen that they\u2019re all in trouble and need his help. Death, being the master extortionist he is, says that he requires recompense. Haggis tells him that they can help him find the \u201cWell of Souls\u201d to make a deposit of some Nephilim souls and withdrawal of some human souls. \u00a0Death agrees and he helps out the fine chap. Boom, story.<\/p>\n<p>You actually don\u2019t spend the whole time in the Maker world; you\u2019ll eventually go to the Land of the Dead, which is weird. Death is their number one provider of souls\u2026 Why are they all trying to kill him? And it gets even weirder. The being named \u201cDeath\u201d isn\u2019t even the kind of the dead, that\u2019s some other guy\u2026 named the King of the Dead\u2026 really original with these names. \u00a0Every different area looks really cool, you could probably thank the artists and whatnot for that. Because even the hell-type area looks really nice\u2026 in a hellish sort of way.<\/p>\n<p>Throughout the game, you\u2019ll enter into dungeons\u2026 this game takes several ideas from Zelda, I.E. dungeons. (I just mentioned that.) Throughout the dungeons are puzzles, which are nice and challenging\u2026 occasionally. There are also Platform sections. Which are a little less nice, occasionally.<\/p>\n<p>See, this game is inconsistent. Sometimes, you\u2019re just going through a dungeon and a small pit of lava gets in your way, no problem, just swim in it. Nope, not good for Death\u2019s sickly complexion. Ok, there are some wooden pegs sticking out the wall, jump on them. Yeah, seems simple. Because it is, but I guess either because I\u2019m really stupid and can\u2019t push a control stick in the right direction, Death is just straight retarded, or the camera can make it difficult to actually point where you want to go. Speaking of puzzles. Some aren\u2019t even considered challenging, unless you\u2019re like a toddler who can\u2019t figure out why the circle won\u2019t go in the square slot. And other puzzles make me feel like a toddler who can\u2019t figure out why the circle won\u2019t go in the square slot\u2026 and then I poop my pants.<\/p>\n<p>Speaking of combat. The combat in this game is a lot better than Darksiders 1, instead of War\u2019s slow, heaving attacks, Death uses two small scythes which he spins around real fast. Death can also equip secondary weapons, like hammers that are bigger than a Prius, I don\u2019t know where he keeps these things. (Maybe he has a Tardis in his butt.) and claws which have quick attacks\u2026 (Ok, why?) Another improvement from War is that Death knows how to rapidly switch between weapons in his arsenal instead of awkwardly fumbling with his sword like it\u2019s keys. The downside to the combat is that, even with the absurd amount of combos, things can get a little bit repetitive. I could win every fight by dashing towards a guy, chucking my scythes at him then dashing backwards to avoid the inevitable roundhouse kick coming in my direction. On the odd occasion where I would actually try to fight I would get roughed up and have to cry to my mommy.<\/p>\n<p>Oh, and there\u2019s loot. Which is good. You can get the best trousers in the land.<\/p>\n<p>That aside I think this game is pretty freaking great. If you can get past the really weird story, schizophrenic difficulty, occasionally bad platforming controls, somewhat repetitive combat, a story about as cohesive as two double-decker buses attached by some scotch tape and staring at Deaths spine for 20+ hours, you got yourself a fun game with a pretty cool concept, a really cool character at the helm, (He\u2019s Death, that\u2019s pretty fricking cool.) Really awesome art, and some of the best modern video game music I can think of. Jesper Kyd is pretty good at his job.<\/p>\n<p>On a scale from knowing how to read to knowing how to write. Darksiders 2 gets a lemon\u2026 wait again? You better not show a picture of a lemon.<\/p>\n<p><a href=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2012\/11\/lemon.png\"><img loading=\"lazy\" class=\"alignnone size-full wp-image-705\" alt=\"lemon\" src=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2012\/11\/lemon.png\" width=\"162\" height=\"160\" \/><\/a><\/p>\n<p>Gosh dang.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is no place for a horse\u2026<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2,5],"tags":[523,522,524],"_links":{"self":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts\/871"}],"collection":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/comments?post=871"}],"version-history":[{"count":5,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts\/871\/revisions"}],"predecessor-version":[{"id":1153,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts\/871\/revisions\/1153"}],"wp:attachment":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/media?parent=871"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/categories?post=871"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/tags?post=871"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}