{"id":601,"date":"2012-07-21T10:00:01","date_gmt":"2012-07-21T16:00:01","guid":{"rendered":"http:\/\/baconstripempire.wordpress.com\/?p=601"},"modified":"2013-07-17T08:19:06","modified_gmt":"2013-07-17T14:19:06","slug":"phantastic-game-reviews-prototype-2","status":"publish","type":"post","link":"https:\/\/reimer.haus\/bse\/phantastic-game-reviews-prototype-2\/","title":{"rendered":"[Ph!GR] Prototype 2"},"content":{"rendered":"<p><a href=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2012\/09\/prototype-2.jpg\"><img loading=\"lazy\" class=\"alignnone size-medium wp-image-625\" title=\"Prototype-2\" src=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2012\/09\/prototype-2.jpg?w=300\" alt=\"\" width=\"300\" height=\"125\" srcset=\"https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2012\/09\/prototype-2.jpg 600w, https:\/\/reimer.haus\/bse\/wp-content\/uploads\/2012\/09\/prototype-2-300x125.jpg 300w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><!--more-->Heeeeey maaaaaann, I\u2019m here to make your day, or ruin it. Whichever you feel is appropriate. Whatever, it\u2019s Saturday, I hope. And I\u2019m here to make you spend the next 5 to 100 minutes reading this, depending on your reading speed and how long I decide to make this.<\/p>\n<p>Phew, playing video games is tough work, I can\u2019t tell you how many times I\u2019ve broken a sweat playing vidyo gams, here\u2019s a hint, it\u2019s less than one.<\/p>\n<p>PROTOTYPE 2!<\/p>\n<p>There you go, enough beating around the bush, it\u2019s Prototype 2\u2026 sorry [PROTOTYPE 2] and there\u2019s probably some form of registered trademark in there, so watch out for that. Anyways, yeah, it\u2019s a game, so whatever. I played it, and then I beat it\u2026 I had no idea what happened in the ending, it was so sudden and unexplained and then it just kind of ended, so that kind of ruined the entire experience for me, I\u2019m joking, but the ending is almost as bad as Mass Effect 3, but for totally different reasons.<\/p>\n<p>Ok, so the story, I\u2019ve already ruined the end so what\u2019s a little more spoilers gonna hurt? The game starts off with Sergeant (I think he\u2019s a sergeant) James Heller stationed somewhere in some place, it never tells you and it\u2019s not important. Anyways, Heller\u2019s wife and daughter were murdered back in NYZ (I\u2019ll get to NYZ a little later.) by Alex Mercer (I\u2019ll get to him when I get to NYZ) Heller, being the gravelly voiced angry man he is asks to be stationed in NYZ, some text comes up on the screen during the opening cutscene saying that he\u2019s crazy with fatherly rage (which I\u2019ll get to in a little bit.)<\/p>\n<p>SIDE NOTE!!!<\/p>\n<p>NYZ stands for \u201cNew York Zero\u201d it\u2019s called New York Zero because this takes place after the first game, that\u2019s why it\u2019s called number two, it\u2019s a sequel. Little lesson for the day. Anyways, in the first game Alex Mercer, who is the hero of our tale, the first tale at least, releases some kind of virus in Penn Station, which I assume is some station with a whole bunch of pens, so many they had to add a second \u201cN\u201d. Anyways, they think Alex is dead but he wakes up in a morgue and gains super powers, which are totally rad, and if I could pick any super power, I think I\u2019d pick that. Anyways, all Hell breaks loose, and some people get infected with a virus and turn into zombies. Then the military comes in and tries to contain the virus, they end up killing a lot of people, while the zombies kill more, and Alex kills the most. He\u2019s not a good dude. Anyways. In the end of the first game they think Alex is dead, and they think everything\u2019s good, but Alex decides that he\u2019s not dead, and decides to re\u2026 what\u2019s the word I\u2019m looking for? Re-use? Reanimate? Regan? Whatever, he brings the virus back and turns New York into a pile of turd. The end.<\/p>\n<p>So Alex kills Heller\u2019s family and Heller doesn\u2019t take no crap from no one. The opening scene features Heller in an armored personnel carrier sharpening a knife, a really big knife.\u00a0 When it gets hit by a car\u2026 only the car was flying through the air at the time. Heller is the sole survivor and then he sees Alex causing trouble. Heller, being the crazy guy he is, decides it\u2019s a good idea to go up against, what I can only assume, is the next step in the evolutionary process (That\u2019s what they call \u2018em) Heller takes his knife, that is probably larger than his daughter, and stabs Alex Mercer in the neck, yay. He leveled up. Mercer gets up, and he\u2019s all pissed, then the two get into a fist fight. Heller actually does surprisingly well, considering the circumstances. Mercer tosses Heller around and then starts walking away. Heller being the ballsy ballerson he is, decides it\u2019s a good idea to chase this guy. That doesn\u2019t end too well for Heller and he gets stabbed. But it\u2019s ok, Mercer just infected him with the same thing that he\u2019s got. So they\u2019re all even Steven.<\/p>\n<p>Heller wakes up in a morgue, which is a really tired process at this point, and instead of being cut open, there\u2019s a scientist who tells him to fight some zombies, Heller does that pretty easily. Which is a bad thing because there\u2019s also the commander of Blackwatch watching. (the government military thing that was sent in to contain the virus in the first game)He tells the scientist to burn Heller alive because they can\u2019t have two Mercers running around the streets all willy nilly. Through some series of events Heller escapes and meets up with Mercer. Mercedes Benz tells Heller that he didn\u2019t kill his daughter and that it was the Blackwatch who did. Heller believes him and does what Alex tells him to do.<\/p>\n<p>Early on in the game you realize that both Alex and Blackwatch are bad guys, through whatever reasons, and then you become an independent contractor, or whatever.<\/p>\n<p>Now. Let me tell you about what\u2019s really awesome in this game. The game its self. The game play is fantastic, you basically get to run around the streets of NYZ, but just doing that is lame, so you can even run up the sides of buildings, WHICH IS AWESOME! You even get some awesome powers, like an arm sword, some big ol\u2019 claws, and the ability to multiply the size of your fists by ten.<\/p>\n<p>The combat is amplified from the first game, where Alex had a plethora of useless powers mapped on his power wheel, only being able to have one active at a time, Heller only has five weapons on his power wheel and he can have two active at a time. Every other power is conveniently mapped on to the controller, and easier to access. In the first game, you had to open up the radial menu every time you wanted to switch from the blade power to the claw power, which is useless. In this game you can open up the radial menu, select one power and put it on the \u201cX\u201d button and select another to put on the \u201cY\u201d button, this makes the combat more fluid and quicker. The reason the first game didn\u2019t have this is because X was for regular attacks and Y was for heavy attacks, they changed that so that holding X is the power attack on your main power and holding Y is the heavy attack on your second power, which makes a heap more sense.<\/p>\n<p>Heller can also consume people, it\u2019s kind of like eating, but it\u2019s more like absorbing than eating, if that makes any sense. He kind of takes them, and then breaks them in half, and then he grabs them with his body tentacles, and then he makes himself one with them. If you do that with certain people you get to see their memories, which is a nifty feature which helps advance the plot in some ways.<\/p>\n<p>This game also features some RPG elements, like gaining abilities when you level up, but it\u2019s more complex than that. You have your standard level system, which is basically Heller \u201cevolving\u201d as it were, but all that does is give you the ability to get more health or run faster, you don\u2019t gain any perks by evolving. Perks are called \u201cmutations\u201d you get stuff like, \u201cbullet-proof\u201d which makes you invisible to guns, and other great things that I can\u2019t remember. You gain mutations by completing side quests, which you access by sucking some military person up and getting his memories. You upgrade your combat abilities by consuming people or zombies with little muscley arm icons above their heads. The whole evolution system works really well and kind of forces you to stop rushing through the main campaign, which now that I think of, is painfully short, maybe that\u2019s why they added all that padding.<\/p>\n<p>Speaking of the campaign. Every cut scene in the game is black and white, with only the primary colours being in actual colour, so it draws your eye to blood, or the freaking inside of Heller\u2019s hood. Geez. But it\u2019s an artistic style that they chose, and I kind of like it. Unfortunately, there are only two main characters you\u2019ll actually see in colour, one is Heller and the other is Mercer, so you don\u2019t even know what colour any body\u2019s shirt is. But they\u2019re not red, yellow, or blue, I can tell you that much.<\/p>\n<p>Let me talk about NYZ its self. The first game had the player stuck on Manhattan, which was a large enough island and had plenty to do. Prototype 2 features three islands of New York, I have no idea what they\u2019re called, so don\u2019t ask me. I do know, that in the game they\u2019re called the Green Zone, the Yellow Zone and the Red Zone. You start off in the Yellow Zone, and then move to the Green Zone and finally the Red Zone which is Manhattan and completely crazy.<\/p>\n<p>What else is there to talk about? Them greeaphiks? Nah, nobody needs to know about that.<\/p>\n<p>On a scale of running around New York with super powers to shooting the same generic guns at some twelve year olds [PROTOTYPE 2] gets an abuse of caps-lock.<\/p>\n<p>BUY IT!<\/p>\n<p>Also, they took out that awful part where you lose your powers. Come on, you know what I\u2019m talking about. Prototype sucks without your powers.<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2,5],"tags":[523,522,524],"_links":{"self":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts\/601"}],"collection":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/comments?post=601"}],"version-history":[{"count":3,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts\/601\/revisions"}],"predecessor-version":[{"id":1118,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/posts\/601\/revisions\/1118"}],"wp:attachment":[{"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/media?parent=601"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/categories?post=601"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/reimer.haus\/bse\/wp-json\/wp\/v2\/tags?post=601"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}